Interview with Frank Bry

Creating an Experience with Sound Effects – Interview with Frank Bry

This is a interview I did with my good friend Paul Virostek from Jetstreaming.org

How can you record great sound effects?

Field recording well requires using gear properly, having a solid recording sensibility, and knowledge of acoustics and signal flow.

However, as a listener, these things rarely come to mind when we hear an impressive sound. It’s similar to watching a movie: we never wonder how the gaffer lit a scene. That may ...

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Making the Mangled Metal SFX Library

Mangled Metal SFX Library

Post originally from Designing Sound, Thursday, July 7, 2011. Written by Miguel Isaza. Enjoy! -Frank

Where Do I Begin?

I spent a lot of time with my Grandfather when I was growing up. He was a scruffy old man that liked to keep EVERYTHING. I guess it rubbed off on me and I tend to save stuff that other people think is crazy. Some of the things I ...

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Designing Sound Interview

Designing Sound has published an Interview with me. We talked about several things, including my career, the tools I use, creativity, gaming, sound effects recording and more. Check it out:

Frank Bry Special: Exclusive Interview

Designing Sound: Frank, please tell us how you started in sound design and describe the evolution of your career.

Frank Bry: My career in sound design has been an evolution, a progression, and a series of events that finally led to sound effects recording and design. My ...

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My Exclusive Q and A with Designing Sound

“The Recordist”, an Independent SFX Company by Frank Bry [Exclusive Q&A]

Originally Posted on Designing Sound by Miguel on Thursday, August 5, 2010

Frank Bry is a sound designer and recordist who has worked on several game titles such as Dungeon Siege Series, Supreme Commander Series, Metroid Prime Series and more. He also likes to record sound effects and has an incredibly amount of sounds in his library.

Today I’m going to talk about his company, called The Recordist, a place ...

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