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Credits and Projects

CD-ROM and Video Game Titles:
Supreme Commander: 360, Hellbent/Gas Powered Games. - Audio Director/Lead Sound Designer. 2008
Space Siege, Sega/Gas Powered Games. - Audio Director/Lead Sound Designer. 2008
Supreme Commander: Forged Alliance, THQ/Gas Powered Games. - Audio Director/Lead Sound Designer. 2007
Metroid Prime III: Curruption, Nintendo/Retro Studios. - Sound effects design. 2007
Supreme Commander, THQ/Gas Powered Games. - Audio Director/Lead Sound Designer. 2007
Dungeon Siege: Throne of Agony, 2K Games/Supervillain - Sound effects design. 2006
Prey, 3D Realms/Human Head. - E3 2006 trailer Sound design. 2006
Dungeon Siege IIx, 2K Games/Gas Powered Games. - Audio Director/Lead Sound Designer. 2006
Dungeon Siege II, Microsoft/Gas Powered Games. - Sound effects design. 2004-2005
Unreal Championship 2, Liandri Conflict X-Box, Epic Games. - Sound effects design. 2004
Armies Of Exigo, Electronic Arts/Black Hole. - Sound design for FMV. 2004
Metroid Prime II: Echoes, Nintendo/Retro Studios. - Sound effects design. 2003-2004
Axis & Allies, Timegate Studios - Sound effects design. 2004
Kohan: Kings of War, Timegate Studios - Supervising sound effects editor. 2004
Dungeon Siege: Legends of Aranna, Mad Doc/Gas Powered Games. - SFX design. 2003
Metroid Prime, Nintendo/Retro Studios. - Sound effects design. 2002
Unreal Championship X-Box, Epic Games/Digital Extremes. - Sound effects design. 2002
Unreal Tournament 2003, Epic Games/Digital Extremes. - Sound effects design. 2002
Neverwinter Nights, BioWare Corp. - Sound effects design. 2002
Dungeon Siege, Microsoft - Sound effects design, dialog editing and FMV. 2002
Unreal Warfare, Epic Games - Sound effects design. 2002
Magic Artist Deluxe Cartoon, Disney Interactive - Sound effects design. 2001
Magic Artist Deluxe, Disney Interactive - Sound effects design. 2001
Escape Factory, Valve Software - Sound effects design. 2001
Total Annihilation: Kingdoms, Cavedog Entertainment - Supervising sound designer. 1999
TA: The Core Contingency, Cavedog Entertainment - Supervising sound designer. 1998
Total Annihilation, Cavedog Entertainment - Supervising sound designer. 1997
GeoSafari: Animals, Educational Insights - Sound effects design. 1996
Castle Infinity, Starwave Corporation - Supervising sound designer. 1996
Peter Gabriel: Eve, Starwave Corporation - Sound effects design. 1996
Muppets Inside, Jim Henson Productions - Supervising sound designer. 1995
Sting: All This Time, Starwave Corporation - Supervising sound designer. 1995
Clint Eastwood, Starwave Corporation - Sound design, dialog editing and FMV. 1995

Sound Design:
Sound Ideas, Monsters and Creatures - sound design. 2007
Sound Ideas, Series 6000 Extension VI SFX Library - Field recording and sound design. 2006
Sound Ideas, Series 6000 Extension V SFX Library - Field recording and sound design. 2005
Sound Ideas, Underwater - Field recording and sound design. 2004
Sound Ideas, Series 6000 Extension IV SFX Library - Field recording and sound design. 2003
Digital Extremes - Sound effects design. 2003
Sound Ideas, Series 6000 Extension III SFX Library - Field recording and sound design. 2002
Sound Ideas - "Thunder" SFX Library - Field recording. 2001
Epic Games - Unreal 3D engine project (NDA applies) 2001
Sound Ideas - "Anchors Away" Marine SFX Library - Field recording. 2000
Sound Ideas - "Just Birds and Animals" SFX Library - Field recording. 1999
Sound Ideas - Series 10000 "Ambience III" SFX Library - Field recording. 1999
Sound Ideas - Series 9000 "Open & Close" SFX Library - Field recording. 1999
Sound Ideas - Series 6000 "Extension II" SFX Library - Field recording and design. 1998
Tristar, “Jungle Book II” - Musical score synthesizer/sampler programming. 1997
Sound Ideas - Series 6000 Extension SFX Library - Field recording and design. 1996
E-mu Systems - Emulator IV Sound Sprint design. 1996
Microsoft Corporation - Sound effects design and promotional presentations. 1995
Serafine, Inc. - “Thunder In Paradise” television series. 1994
Sound Ideas - Series 7000 Sound Effects Library - Field recording and design. 1994
Los Lobos - “Kiko” European tour - Sound design. 1992

Selected Recording Artist Discography:
Michael Gettel, “The Journey North” -Narada. 1999
Liz Naccarato, “North Sycamore” - Red Chair Music. 1996
Liz Naccarato, “Jarrell’s Cove” -Red Chair Music. 1995
Michael Gettel, “San Juan Suite II” -Narada. 1995
Michael Gettel, “The Art Of Nature” -Narada. 1994
Michael Gettel, “The Key” -Narada. 1993
Michael Gettel, “Skywatching” -Narada. 1992
Bounce The Ocean, “Bounce The Ocean” -Private Music. 1991
Roger Fisher, “Standing, Looking Up” -Ficom Records. 1989

Post Production Clients:
Gas Powered Games, Kirkland, Washington
Humongous Entertainment, Bothel, Washington
Starwave Corporation, Bellevue, Washington
Vulcan Ventures, Bellevue, Washington
American Production Services, Seattle, Washington
AM Music Productions, Seattle, Washington
Bad Animals/Seattle, Seattle, Washington
Clatter & Din, Seattle, Washington
Dan Dean Productions, Mercer Island, Washington
Earforce, Seattle, Washington
Microsoft Corporation, Redmond, Washington
Pure Audio, Seattle, Washington
The Garden Company, Sandpoint, Idaho

Synthesizer Programming:
E-mu Systems, Morpheus Z-Plane Synthesizer preset programming. 1993
Eye & I Productions, MicroWave Wavetable Synthesizer. 1992
Waldorf Electronics, MicroWave Wavetable Synthesizer. 1991

Online Services:
ESPN.com
NBA.com
NFL.com
NASCAR.com
Mr. Showbiz.com
ABCnews.com
Outside Online
Familyplanet.com
Cavedog Entertainment
Humongous Entertainment

Our CD-ROM Products:
The Recordist™ Sound Effects Library, Vol. 1 (Macintosh AIFF, Windows WAV) *Available Q4 2001
The Synthesizer Collection (Emulator IIIx)
Maximum Impact Sound Effects (SampleCell - Macintosh, Emulator IIIx)
Synthefex™ (SampleCell - Macintosh, Emulator IIIx)

 

 

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