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News and Press 2007

December 30 , 2007
FRAGLAND.COM REVIEWS SUPREME COMMANDER: FORGED ALLIANCE
Sound: 8 Total 84%
Frank Bry has also returned for Forged Alliance, the man who put in all the unusual robot sounds and weapon effects in Total Annihilation and SupCom. FA has loads of new sounds and they all fit somehow. I don't know what his secret is but Bry's effects really seem to come from the 38th century A.D. (not the 37th century, no). Everything is still okay with the sound effects, whether it's about lasers or explosions, particle cannons or nuclear missiles, Supreme Commander: Forged Alliance is a joy to listen to as it brings a real battlefield to life in your ears. More: http://www.fragland.net/reviews.php?id=1141


December 21 , 2007
G4 TV: SUPREME COMMANDER: X-PLAY BEST STRATEGY GAME OF THE YEAR
http://www.g4tv.com/xplay/features/54809/XPlay_Best_of_2007_Best_Strategy_Game.html

G4 TV Review: http://www.g4tv.com/xplay/reviews/1424/Supreme_Commander.html


December 20 , 2007
NEXT-GEN'S BEST 30 GAMES OF 2007
Next-Gen picks out and ranks the best 30 games of 2007.

Supreme Commander is not for the faint of heart, and if it were, it wouldn’t be nearly as good. Gas Powered Games delivered on its promise of a real-time strategy game that has massive scope and unrivaled depth. Battles are epic, and often host simultaneous sub-battles; units vary in size from the players’ giant Armored Command Unit to smaller units like tanks, scouts and the like; tons of units populate the screen; and maps can be enormous. Being able to zoom out from seeing a single unit to a full-screen overhead of one of the game’s huge maps with the flick of a mouse wheel gives players a convincing sense that they really are commanding something of epic proportions. [Next Gen]

October 26 , 2007
PLAYING WITH FIRE.... RECORDING A LARGER FIRE.... CAN I SAY "HOT"?
Recording a giant logging site wood slash pile fire on October 22, 2007 [Giant Fire Photos]


October 22 , 2007
PLAYING WITH FIRE.... RECORDING FIRE
Recording a wood slash pile fire in my yard on October 20, 2007 [Playing With Fire Photos]


October 11 , 2007
WE HAVE ADDED A NEW SINGLE SOUND EFFECT PURCHASE LINK TO PAYPAL ON THE DOWNLOADS PAGE.
Click on the Buy Now button and you will be re-directed to the secure PayPal page with all the pricing infromation. We will email you the link to the CD quality sound file. If you would like to purchase more than 1 sound effect click on the PayPal logo.


October 9 , 2007
NEW PHOTOS AT GAS POWERED GAMES
Some photos from Gas Powered Games studio, mixing Supreme Commander: Forged Alliance. [GPG Photos 2007]


July 6 , 2007
OUT OF THE DUNGEONS AND INTO THE STARS - SEGA ANNOUNCES SPACE SIEGE

Chris Taylor's Gas Powered Games and SEGA Team Up to Create a Spiritual Successor to the Critically Acclaimed Dungeon Siege Series for the PC

SAN FRANCISCO & LONDON (July 6, 2007) - SEGA of America, Inc. and SEGA Europe Ltd. today announced the development of Space SiegeTM for the PC. Developed by Gas Powered Games, SEGA has tapped Chris Taylor's creative prowess to create this engaging action-RPG title. Space Siege features a deep and compelling storyline, intense combat and a dynamic character development system. Space Siege is scheduled to ship for the PC in North America and Europe in 2008.

Space Siege takes place in the confines of the Armstrong, one of the few remaining colonization ships carrying the last bastions of human civilization after a devastating attack on Earth from an unknown alien race. Players will take the role of Seth Walker, a robotics engineer suddenly thrust into a struggle to save humanity from extermination. As the adventure progresses Seth is offered opportunities to sacrifice pieces of his humanity for cybernetic upgrades that will assist him in his mission to preserve the human race. But what price will he pay to save his own humanity? Only the player can decide Seth's ultimate fate.

"Chris Taylor and his talented team at Gas Powered Games are recognized as leading innovators in the industry," said Scott A. Steinberg, Vice President of Marketing, SEGA of America, Inc. "Space Siege promises to be a compelling and innovative successor to the very popular Dungeon Siege franchise."

Incorporating innovative cybernetic augmentations into its storyline, Space Siege explores the dilemmas faced while keeping one's humanity in the face of adversity. Cybernetic augmentations can be performed on every part of Seth's body. On the extreme end, players will be able to outfit Seth with cybernetic upgrades that will leave little or none of his original humanity intact. But this choice comes with the risk of alienating Seth from the people he's trying to save. Players can also insist on preserving Seth's humanity by not using upgrades, instead forging ahead clearing the Armstrong of its alien invaders with natural human ingenuity and strength. Such a decision will increase the difficulty of completing his mission of uncovering and eliminating the alien menace that's bent on destroying the human race.

Space Siege features a dynamic storyline based upon the decisions the player makes throughout the course of the game. Based upon the cybernetic modifications the player chooses to make on Seth's body, NPC's will react and interact with the player differently and, ultimately, different story resolutions will be reached. Space Siege will feature a separate immersive co-op multiplayer mode allowing up to four players to create and experience a completely unique mission structure.
For more information on the game, please visit www.sega.com/spacesiege.


July 15, 2007
HD SUPREME COMMANDER : FORGED ALLIANCE TRAILER RELEASED
THQ has released the trailer to Game Informer
http://www.gameinformer.com/News/Story/200707/N07.0705.1621.07714.htm

July 4 , 2007
New sunrise and Idaho desktop pictures [Here]
The Free Sound Effects page has been updated with new sounds.


July 1 , 2007
Audio production begins on Supreme Commander: Forged Alliance
First up: a teaser trailer for E3 2007

May 25 , 2007
New and Updated free sound effects
I have been updating (as my schedule allows) the free sound effects page with higher resolution 192kbps mp3 files. Also, there are new airplanes, metal doors and trains. I have also been very busy with sound design on Metroid Prime 3 Corruption.

March 1 , 2007
Supreme Commander sound page added.
It has reviews and links to audio showcase movies. [Here]

February 20 , 2007
Here is a desktop picture [ 1600x1200 ] [ 1024x768 ] [ 1280x1024 ] [ 1280x800 ] [ 1680x1050 ] of a beautiful Sandpoint Idaho sunrise.
Taken by myself on July 8th 2006. More desktop pictures and other things here

February 16 , 2007
Just added: Supreme Commander sound effects mp3 demos.
Still a work in progress, will add more soon. Listen

February 16 , 2007
Supreme Commander Review
IGN's verdict on Gas Powered Games' prodigious real-time strategy title.

Sound: 9.0
The music tracks you'll find in Supreme Commander are top notch, really driving home the notion of an epic conflict. In addition you'll get crisp mechanical creaks and squeals, slick laser blast effects, and absolutely booming explosions. A striking science fiction soundscape. [more]

February 06, 2007
Supreme Commander Demo Released
The single-player demo for Supreme Commander was released this morning! It lets you play an early section of the Cybran campaign and one skirmish map. The demo is available for download from a variety of sites, including Gamespot, FilePlanet and FileFront.

January 25, 2007
PC Gamer Gives Supreme Commander a 91%!
The March issue of PC Gamer magazine (available at newsstands everywhere in early February) has the world-exclusive first review of Supreme Commander. Reviewer Dan Stapleton gives Supreme Commander a 91% (Editors' Choice and an unqualified recommendation), and proclaims: "This is all-out war on a scale we've never seen before, and it is glorious." Other juicy quotes include: "I'm already dreading playing the next RTS that doesn't let me zoom like this" and "Supreme Commander is one of those games that I'll be playing again and again for a long, long time."

 

 

 

 

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